All video games can be divided into two types: paid and free. To enjoy the first, you need money. In this case, they serve as a guarantor the presence of conscience with the developer product qualities. After all, they will not ask for outright hack to ask for a fee, well, at least high? If you proceed from this logic, then they are free, they are F2P, games are a pure lottery, a cat in a bag, Grandmother said in two, with a pitchfork on the water, it was written and look how many more revolutions I know. How then to an ordinary person, without wasting an invaluable time, to understand whether the game is good? Any ancient ruler knows the answer: let that man try at first.
This post opens a series of analysis of the F2P Games from the “there of that man”, the purpose of which is to decide whether to pay attention to the representatives of the “free” page in Steam. And today we will analyze the session post -apocalyptic shooter "Survarium"From the Ukrainian company "East Games". An important detail: the game is in early access, to be precise, now a beta version is available.
I warn you in advance that about one and a half to two years ago I was already playing it. Therefore, periodically, I will plunge into memories and compare the old and current versions
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What is happening here, and why this dog shines and somehow looks at me unkindly?
In the twenty-first century, the mother-prospect was tired that some kind of bald monkey smokes the general sky and ships into the rivers, and an abnormal forest appears in Siberia, which is gradually exciting, it seems, the whole world.
"Supporting" because from the game you can learn only the fate of Europe with Russia. Judging by the official website written on the official website, the forest hardly overcome water barriers, so it is not clear what happened to America, separated from Eurasia by the Bering Strait and the Atlantic. Although there you can also read that the forest occupies most of the land, obviously, except for deserts and very cold areas. Apparently, the birds made the infection and people in a new light survived the same as in the old one, but more on that below.
Anomalies (hello, Grigorovich) appear in Kesu, they begin to crawl out of it and attack settlements Snocks and bloodsuckers mutated animals. In accordance with half of the films and books with a similar plot, the states send armies to restrain threats and begin to develop funds to combat the forest.
The same dog. The only mutant with a concept art.
By the way, not all people approved the war who had begun. Local hipparics, consisting of scientists and simply sympathetic, went to the Tarakanov Fort (North-West Ukraine), located on the edge of the territory controlled by the people, which later he and its inhabitants began to be called the "Cost" "Krai".
But, as in films and books, it only helps temporarily. The forest produces some debate® ™, and the epidemic that destroyed billions of people begins. During the events of the game, no talk about any states, and the surviving people are trying not to finally die out. They are represented by four groups. But, before considering each of them, let’s talk about another important component of the plot and gameplay, without which the description of people’s associations will be incomplete. Namely…
Artifacts and anomalies
If you played in "WITH.T.A.L.TO.E.P.", then you understand about what we are talking about. In short, anomalies – this is a strange education that causes damage to the players who came too close;Artifacts – objects found in anomalies and have useful properties: allow you to run faster, Higher, stronger,, help to be treated, reduce damage, muffle sound and electro-magnetic waves, that is, take steps quieter or hide the player from the enemy’s minimaries. In addition, c "Survarium" Artifact can be "activated". This allows either to use it as a grenade, or enhances the effect he has, but in any case destroys it.
The life cycle of the artifact can be divided into three stages. First: the place where the artifact will be located is determined, an anomaly appears around it, which causes periodic damage entering it. Second: the artifact is generated at a given point, making it painfully around everything around. Third: the player, having destroyed the anomaly, selects the artifact and begins to receive bonuses from it until he destroys, activating.
The crop is small but abnormal.
NotAn interesting fact. Previously, the game was somewhat closer to the progenitor, that is, to the series "WITH.T.A.L.TO.E.P." Anomalies called such strange formations that were always in one place, and artifacts appeared in them during the battle, without creating new formations around themselves. Now these things are playing only a decorative role.
Groups and equipment
At the heart of the gameplay of shooters lies a firearm. IN "Survarium" He, like other equipment, can be bought from four groups.
The first of them is the “tramps”, the inhabitants of the camp near one of the former settlements, collecting and modernizing things from the last era. Weapons are emphasized at super -long and medium distances. Equipment is focused on the use of artifacts and first -aid kits.
“Upgrade or repair? Everything is overwhelmed with blue isolation!".
The second group is the “black market”, residents of the former biker parking, whose orders are similar to anarchist. Lovers of good old ultranasia, leather clothing, direct collision and medium distance. Mostly offers machine guns, machine guns and clothing with anti-pole protection.
The third affordable option is the “Liberation Army”, the remnants of the CIS troops, which managed to survive the epidemic, as they restrained the forest at that time and were far from large cities. Before the cataclysm, the leaders of the association planned to revive the USSR in the form of the "Slavic Union", but the Apocalypse – according to the generals, the result of using the biological weapons of the West – destroyed all plans. Realizing that the situation is gradually becoming worse, and the bottom is not visible, the generals ordered all the survivors to go to the desert areas of Central Asia. Now they consider themselves the last hope of mankind and still hope to recreate the superpower. Kh-khm. Sorry, cranberries got into my mouth. Equipment offered by the “army” – samples of domestic and not very weapons, as well as military uniforms. Lovers of machine guns, machine guns and drag a bunch of cartridges and explosives on yourself, you here.
Set from one of the arts.
right here />The last association is the "Territory" settlement. Even at the beginning of the end, these people believed that it was necessary to study the forest, and not destroy it. But they were ignored, and they went to the Tarakanov fort, where they began to live in harmony with nature, successfully surviving the epidemic. They believe that humanity will be able to revive only in Eden, in a special place in the forest, which will be found only upon reaching peace with him by all people. The basis of weapons – machine guns, shotgun, sniper rifles. Clothing is most often focused on anomalies protection.
Client of the game
The main menu c "Survarium" Typical enough for session games. On the main screen you can: start the search for battle;choose a group;view the top players, your progress in promotion by levels;replenish the balance of game currency;collect a detachment;buy or prolong premium;choose, simplify or change tasks;Read notifications, the knowledge base is an analogue of training;go to the settings;explain to everyone in the chat whose relatives and what movie you took;Open the store menu, equipment, clans, awards and customization of the character. Fuh.
This is the main thing, such a menu.
In the “Skill” tab, you can distribute glasses, this is the surprise, skills. There are three categories, two more in development. Rifle skills are associated with the treatment of weapons. By investing points in this category, you are better aiming, reload faster, change the weapon in your hands and the like. Physical skills affect strength, endurance and speed. Investments in this type will allow you to carry more, run faster, throw grenades and send allies further. Knowledge of the world is associated with artifacts and anomalies. These skills allow you to quickly select and more efficiently use the first and less suffer from the second. “Survival” and technical skills will be responsible for the use of medicines and traps, respectively.
"Equipment" is a typical wardrobe. You can create two sets of equipment (with a premium – three) and switch between them directly in battle. All things in the game are divided into thirteen categories: masks, helmets, body armor, pants, gloves, boots, “equipment” (air cylinders and backpacks), as well as pistols, machine guns, pistols-machine guns, assault and sniper rifles and shotguns. To open items, you need to get the points of the group reputation. Upon reaching one of ten levels of reputation, the corresponding set of things opens up. You can carry up to three types of special equipment, that is, bandages, grenades, scanners and even a box with cartridges.
Once the adventure road led me, but then the bullet broke out one knee for me, and the radiation came out another.
The game has a custom -made clothing: you can choose camouflage and two stripes, all this is issued for obtaining achievements. In addition, the yellow overalls with the inscription "I am a loser. You will kill me, and my failure will move on to you ” – this is not only beautiful, but also profitable: with painted clothes, the player receives more experience and points of reputation.
I twist, squeeze, sculpting where I want..
Various modules, for example, muffler, sight or LCA, can be attached to the weapon. This allows you to improve some characteristics: increase the accuracy in movement or when shooting from the hip, reduce the scatter or return. To open a “body kit for the barrel”, you need to kill a certain number of enemies from it.
"This is my rifle. There are many like it on this is me ».
But that’s not all! Each thing can be improved three times: for local currency, silver, and details with a chance of 50% or guaranteed for the gold bought for real money. The upgrade allows you to reduce the weight of the armor or improve it, increase the accuracy of weapons or reloading speed, well, and so on.
Here I would like to note the first minus of the game. Clothing has three characteristics: weight, bullet protection, anomalies protection. The latter, in theory, must affect whether you will collect artifacts or bypass them of the third road, afraid to die. But already at the second level at the “Krai” settlement, and on the third from the “vagabonds” and the “Army of Renaissance”, you can buy oxygen cylinders that allow you to be in anomalies of 30, 50 and 40 seconds without damage, respectively, respectively, respectively, respectively. Given that sitting in them is already a bad idea, because there the player is a highlighted target, this item one thing makes useless a whole equipment parameter. Perhaps in PVE, in the future, “Protection from anomalies” will play a more important role, but now in PVP the protection against bullets looks more popular.
Shop he is in Africa a store, only a smaller assortment. Sellers c "Survarium" – four groups – offer, as already mentioned, 10 sets of equipment each. The set consists of weapons and clothes with backpacks or cylinders. Most of the items are bought for silver, but there are modified “trunks and equipment” (2 subjects to level). You need to pay for gold for them. They allow you to get more experience or reputation points, in addition, three random modifiers have already been installed on them. By the way, if you consider only combat characteristics, then it will be cheaper to modify ordinary things.
Like in Greece. Everything is.
Gameplay
Let’s go directly to the "post -shooters". IN "Survarium" There are four regimes of battles, two teams participate in all of them.
You can choose which modes to play, and in which – no. By the way, at the moment there are three servers: Russia, Europe, America.
“Protective device.". Each team at the base has AAAAAAAAAAAROTOL The car, in the plot, protects people from impending bad weather. But in order to power it, you need batteries that periodically appear in one of the three generators on the map. The team, the first gathered ten batteries, or the one that, in the end, collected more.
“Team battle.". Tam Deathmatch, Christmas trees. Two groups of people kill each other. The number of revival is limited, for death minus one point. The battle ends when one of the teams ends in the points of the respuna or after the time. In the latter case, the one who has more remains wins.
During the battle, you can communicate with the team not only in the chat, but also with the help of teams.
"Study." The usual grip of points. For the possession of installations, the team receives an abnormal activity study glasses. The winner is the one who completed the study or scored more points by the end of the battle.
"Artifact Hunt". The battle consists of several rounds. In each of them, an artifact “Radiance of the Forest” appears on the map, increasing health regeneration, but not allowing you to run. It is impossible to activate it, but you can throw it out. The goal is to collect All of them five artifacts, that is, bring them to the base. As in other modes, if time ends, the collector wins more.
At the end of the battle, the player receives experience, reputation points and silver.
As worked as it earned.
In addition, after the battle, you need to search one of several hiding places on the map. In them you can "find" improved equipment, silver, parts used to improve things, and modifiers. If there is a desire and cards of caches purchased for gold, you can pick up at least all things.
What I will find, all my.
When it comes to shooters, it is customary to put arcades in one direction, in the other – claiming realism. "Survarium" gravitates to the second group. The main reasons are the need to twist your head not only 360 degrees, but also the top-down (cards consist of hills, pits and buildings with several floors, sometimes the enemy can only be seen in the kilolkam), and the system of damage to the body (when injured by both hands cannot be shot from two-handed weapons, and broke his legs, Bubba, if you can’t get into your hands and go, you will not get out of here I have to sit on the spot). These two factors do not allow you to call the game a pure arcade and do "Survarium" Let and not outstanding, but generally good shooting.
A little about pumping and economics
The character is based on the levels. Obtaining the next occur when accumulating a certain amount of experience. Award for raising – one point of skills.
The game contains not only levels, but also ranks. The system is quite simple and looks like that in "Hearthstone": you win several times – you move up, lose – in the opposite direction. For achieving a higher high rank, silver, details, chests, premium give silver. Statistics are resetting every season, that is, once a month.
On the roads of fame.
Another way to get silver, reputation and experience – tasks. At the same time can be performed no more than three. There are three stages of execution: they give experience for the first, for the second – silver, for the third – the glasses of reputation. The list of tasks is brought to three every day.
An integral part of the economy F2P Games – Donat. Buy for real money in "Survarium" You can six things: both game currencies, equipment, caches, premium and modifiers. None of this affects the gameplay directly: the Donator does not shoot more precisely and does not hive stronger. Most of the paid content affects only the economic component, that is, experience, silver and reputation. However, there are few walks on thin ice. Some modifiers affect the mobility of the character, its accuracy and speed of collecting artifacts. In addition, only a 50%chance of improving weapons and things for silver at 100%per gold may seem imbalanced. But on the whole, the donat only makes the game more comfortable only in the sky plan: experience, local currency, reputation are fasterly accumulating. This is not to say that paid content in the game is non -alternative. You can modify the equipment for silver, though you will need more time;Weapons and armor have the same characteristics as standard samples;Modifiers, firstly, can be found in caches, and secondly, a similar effect can be achieved using improvements and skills. Summing up, call the local donat harsh and mandatory cannot. "East Games" a couple of times approached the dangerous line, but still did not cross her. And now weather Graphics and sound.
Grafonium-238
SISISTEMENT DEVELOPMENT "Survarium" not very large, by modern standards. But for this you have to pay a big difference between the minimum and maximum quality settings. Having turned off all the beauty, the player will receive a graphics at the level of more than once mentioned in the review of the series "WITH.T.A.L.K.E.P.", more precisely – "Shadow of Chernobyl". But already at low settings, the picture becomes noticeably more beautiful, and on medium it is comparable to such famous games as "Battlefield" And "Metro".
Beauty of average settings.
But for the online game, the main role is not played by quality, but the quantity. Not the quality of landfills, light and other things, but the number of personnel per second. On my PC, the configuration of which does not much exceed the requirements, the average fps was 38 frames on minimal settings, with subsidence up to 15 and ups up to 73;On the low, an average of 26-27 frames per second were issued, at least 16, a maximum of 46;with average quality of 18-19 frames, with extreme values of 12 and 26. I did not turn on high quality, otherwise some stripes appeared, the scrambled eggs on the video card began to burn, and in miracles I do not believe. In principle, in all three graphics modes it was more or less comfortable to play (the less graphics, the more comfortable), but the better the picture, the more often there are subsidies to critical values. In addition, FPS is not very stable, and to achieve stable 60 frames per second you will need not the weakest computer. Let’s move on to one more important aspect of MMO, to online. But first a picture.
The main problem of the game is graphic – it loads the textures literally before my eyes not only at the entrance to the game and to battle, but also after death.
The number of players
Online in the game is not the largest. To roughly calculate the number of people on servers, I will use a secondary school mathematics and another MMO – "World of Tanks". Monday evening. IN "Survarium" in line 112 people, in WOT – 1028. On the server "Tanchiki" – 86.5 thousand. If we assume that there are equal fractions of the players in the search, then the evening online is approximately equal to 8 thousand people. In the afternoon of people on servers is less, which is why the battle is sought longer than. But despite this, the search takes place quite quickly, at least at low levels of weapons. The only noticeable consequence of low online is that the same people can come across in battles, but this happens quite rarely. In other words, "Survarium" cannot be called superpopular, but in the game process this is not very reflected.
Sound accompaniment
There are music in the game only in three places: in the authorization menu (in my opinion, the best composition), in the main menu (calm melody on the piano) and during the loading of the card (its own emboss for each of the nine cards). There is no music in the very fight, Because not to hell to run in headphones over the battlefield. Otherwise, everything is standard: the shoes are knocking, the weapon rumbles, the bullets are deafly beaten on the ground, the characters before death or when wounded make a sound similar to a cough. Idyll.
Environment
One of the reasons why we love post -apocalypse is the atmosphere. "Fallout", "WITH.T.A.L.K.E.P.", "Metro" are remembered, including this. At the same time, the games of such a genre produced in the post -Soviet space are customary to compare with creations "GSC Game World" (pah-pah-pah, so that the second stalker comes out). In the case of p "Survarium" Such a comparison is justified. Company "East Games" was formed by people who developed "WITH.T.A.L.TO.E.P. 2 " (again pah-pah-pah). Obviously, many ideas migrated along with the developers: anomalies, artifacts, mutants (plans), even groups.
Now this is not so noticeable, especially if you do not read the background. But earlier in the game itself descriptions, tramps, market and the rest, they clearly resembled those familiar to many loners, bandits, military and scientists, respectively.
Honestly, I really wanted to call the atmosphere "Survarium" “Stalker -like”: destroyed buildings, greens everywhere, anomalies, in the end. But then I got on a deserted map. This was not some kind of revelation, but I realized that "East Games", Let not very quickly, but still creates its own, unique product. In general, the game still resembles "WITH.T.A.L.TO.E.P.", And it is unlikely that she will completely get rid of his heritage, but it seems that she will not become a simple clone if she continues to develop in this way.
Sands of London, for me, the first messenger of the transition to an independent concept.
Why mixed reviews?
Everything written above sets the game more in a positive light. Nevertheless, reviews of players in Steam Rather, scare away. What people complain about? Flights, poor optimization and bugs, cheaters, balance, failure of criticism and unresolved problems, the game does not develop, unfulfilled promises (initially talked about PVE with the open world).
Let’s go on the list. For 22 hours of the game, I never flew to the desktop. A couple of times I was knocked out of the main menu on the screen of a common, not Steam’s authorization and had to restart the game, but there was no color. FPS instability, perhaps, can be called a consequence of poor optimization, from this point of view the claim is correct. But I could not compare the indicators on different computers, therefore I would venture that it either lags mainly on powerful machines, and the weak ones are “bypassing” the very galloping fps, or I was just lucky. From Bagofic I can only note that the lattice textures, for example, reinforcement, do not break through with bullets, as if they were solid.
We go further, cheaters. As Okskam said, not the result of entities. I was dying. Many times. But death that could not be explained by my mistakes, the enemy’s luck or the features of weapons (not in the sense of imbalance, but, for example, murder from a sniper rifle in open space), I do not remember. I suspected some players in Killakam of anti -programs, but in other shooters, people shoot with a clamp and quite successfully. I do not deny, perhaps, cheaters in "Survarium" There are, perhaps, there are a lot of them, but in a situation where the only possible explanation is cheat, I did not hit.
You can really “cling” to the balance in the game, because if the game cannot quickly pick up players with one level of weapons, then it begins to look for ± 1, and then ± 2. As a result, the first level can fight the fifth. In addition, the search is carried out by equipment, and not by rank or statistics, that is, there is a chance to run into a skilled player. Verdict: The myth is confirmed.
I can’t say anything about the bans of all the disagreements or the incompetence of support: I have not contacted. But the number of such reviews, and not only in Steam, but also on Picabu (not the most authoritative source, but many people agreed with the complaints written there) makes you think about. There is no smoke without fire, and then there are screenshots of flame, that is, correspondence, there are present.
About ineffectiveness, right away. I haven’t entered almost two years. During this time, the main menu has changed and the map has been added. It would seem that some movement, let and very slow, is still present. But let’s look at the changes in the update that came out while writing this review. These are the usual changes for the shooter, and not for the post -apocalyptic PVE with the open world. And judging by recent statements, there is a possibility that its development is stopped.
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Sentence
Consider "Survarium" it is possible in long -term and short -term prospects. Here and now we have a very atmospheric, but mediocre gameplay session shooter with some imbalance when selecting players and with suspicion of the N-th number of cheaters. Looking around the entire development of the development, the game can be called a candidate either in long -term construction or eternal beta. In principle, it is worth paying attention to it if you are looking for a new shooting firing, but there is no money, or you missed the placlepsis. But perhaps it is worthwhile WITH.T.A.L.TO.E.P. with mods or to fork out?
Pros: A good post -apocalyptic atmosphere, not very high system requirements, good graphics, non -confusion donat, “multi -storey” gameplay and variability on the maps.
Cons: unstable FPS, rejection of criticism by developers and technical support problems, the promised PVE will clearly be soon, the game runs the risk of staying in beta version.
Paid competitors: WITH.T.A.L.TO.E.P. and modifications, Metro (atmosphere), Insurgency, Battlefield (gameplay).
Who might like: Lovers of post -apocalypse, in general, and "WITH.T.A.L.TO.E.P.", in particular. Those who are sought with a new shooter, but, for some reason, "lost customer ability".
But there are legs!
P.WITH. I thank you, reader, who reached the end of this review. And now, Woup You Kindly, write what you think not only about the text itself, but also about the idea of such a section in general. Is it worth writing about the well -known F2P, such as Dota or Team Fortress? Offer in the comments of the game for further "tasting".
Eternally yours,
"That man", 4EXO8